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Expedition Dossier

Grand Expedition field companion — PoE2 0.5 Runes of Aldur

Adaptive Rune

Adaptation

Arcane Rune

  • Extra Energy Shield
  • Trigger a Stunning Nova when Energy Shield is depleted

Bloodletting Rune

  • Life Leech
  • Cannot have Life Leeched from
  • Inflicts Corrupted Blood on Hit

Celestial Rune

  • Chance for a Fire Explosion on Death
  • Chance for a Cold Explosion on Death
  • Chance for a Lightning Explosion on Death

Cold Rune

Extra Cold Damage

Cyclonic Rune

  • Chance to inflict Exposure on Hit
  • Armour Break on Hit
  • Wither on Hit

Earth Rune

Conjures Earthly Spires

Electrocuting Rune

  • Extra Lightning Damage
  • Lightning Damage Electrocutes
  • Shocked Ground Trails

Fire Rune

Extra Fire Damage

Gasp Rune (Volcanic Rune)

  • Extra Fire Damage
  • All Damage can Ignite
  • Burning Ground Trails

Lightning Rune

Extra Lightning Damage

Momentum Rune

  • Increased Movement Speed
  • Movement Speed Cannot be Slowed below base

Moon Rune

Conjures Moon Beams

Prismatic Rune

  • All Damage can Shock
  • All Damage can Chill
  • All Damage can Ignite
  • Increased Elemental Resistances

Protective Rune

Periodically gain Verisium Proximity Shields

Rage Rune

Periodically Enrage

Rebirth Rune

Chance to Rebirth on death

Sky Rune

Conjures Elemental Tornados

Stone Rune

  • Armoured
  • Increased Stun Threshold
  • Earthly Prison

Tempest Rune

  • Cannot be Shocked or Chilled
  • All Damage can Shock and Chill

Tidal Rune

Conjures Tidal Waves

Toxic Rune

  • Chance to Poison on Hit
  • Chance for Toxic Volatiles on death
  • All Damage from Hits can Poison

Vision Rune

  • Reflect Curses
  • Chance to Reflect Shock
  • Chance to Reflect Chill

Ward Rune

Protected by Runic Ward

Wisdom Rune

Increased Experience